Bricks 063 raises a brick wall in stony tones, the courses regular and the bond tidy for a solid, believable facade. Its map set covers colour, normal, roughness, ambient occlusion and displacement, so mortar joints sink and brick faces catch light with proper relief. Each channel exports at up to 2K in JPG, tiling without a seam under a documented normal direction across large walls. It works in Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, covering building exteriors in archviz and structures in game environments.

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