Barber Shop Chair 01 captures the fancy, old-world barber seat: a buttoned leather body set into a turned wood and metal frame with the presence to anchor a scene. The mesh is tidy and real-time ready, its curves and upholstery seams resolved without heavy density, and the PBR texturing separates the supple leather, the polished wood and the plated fittings so each reads correctly under light. It comes as glTF, ready for games, AR, real-time interiors and archviz where a period salon or a hero prop is called for. Bring it into Blender, Unreal, Unity, Cinema 4D, 3ds Max or Maya and it stands as a finished set piece.

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