Asphalt 007 surfaces the ground in a light grey, coarse street asphalt, its aggregate reading rough and matte underfoot. The set includes colour, normal, roughness, ambient occlusion and displacement, so the fine chips break up the surface and hold shadow across the road. All maps export at up to 2K in JPG and tile seamlessly with a documented normal direction over large drives and streets. Drop it into Blender, Unreal, Unity, Cinema 4D, 3ds Max or Maya for urban game environments and exterior architectural visualisation.

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