Aerial Beach 02 lays out a flat coastal sand surface as viewed from overhead, the kind of seaside ground that meets the tide line. It suits aerial shots, coastal environments and terrain systems. The material carries colour, normal, roughness, ambient occlusion and displacement, so the ripples and packed sand read with subtle relief. Maps export at up to 2K in JPG, tiling seamlessly with a documented normal direction. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya for landscape and environment work.

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