Tiles 091 lays a dark, near-black floor from irregularly placed tiles, worn enough to feel decades old. The material supplies colour, normal, roughness, ambient occlusion and displacement, giving grout channels and surface wear genuine relief as light passes across. Maps export at up to 2K in JPG and tile without a seam, following a documented normal direction over broad areas. It works in Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, lending atmosphere to game interiors and mood-led architectural renders.

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