Leather 018 is a seamless PBR material prepared for large areas. It ships with ambient occlusion, colour, displacement, normal, opacity and roughness, which is everything a standard shader graph expects. Maps export at 2K and 4K in JPG with both DirectX and OpenGL normal directions supplied. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya. Filed under leather, light and perforated.
Additional information
| Resolution | 2K, 4K |
|---|---|
| Formats | BLEND, JPG, MTLX, PNG, TRES, USDC |

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