Logs 001 arranges cut firewood into a stacked pile, the split faces and rough bark of the logs reading as a ready woodpile. The set carries colour, normal, roughness, ambient occlusion and displacement, so the end grain and gaps between logs gain depth and shadow. All maps export at up to 2K in JPG and tile seamlessly with a documented normal direction. Use it in Blender, Unreal, Unity, Cinema 4D, 3ds Max or Maya for hearths, cabin exteriors and rustic set dressing where a stacked woodpile is needed.

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