Wallpaper 002 B captures a tired woodchip wall, its textured paper stained where damp has let mould creep in. It is made for neglected interiors, abandoned rooms and grungy set dressing where decay tells the story. The set includes colour, normal, roughness, ambient occlusion and displacement, so the chip grain and blotched discolouration hold up under raking light. Maps export at up to 2K in JPG and tile with a documented normal direction. Bring it into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya for horror scenes and derelict environment work.

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