Gravel 008 is a seamless PBR material prepared for large areas. Channels included are ambient occlusion, colour, displacement, normal and roughness, enough to drive displacement and grazing light correctly. Maps export at 2K and 4K in JPG with both DirectX and OpenGL normal directions supplied. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya. Filed under bed, gravel and grey.
Additional information
| Resolution | 2K, 4K |
|---|---|
| Formats | BLEND, JPG, MTLX, PNG, TRES, USDC |

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