Planks Brown 10 lays out old brown planks, their boards discoloured and roughened by weathering. The set ships colour, normal, roughness, ambient occlusion and displacement, so each split and knot holds proper relief under angled light. All channels export at up to 2K in JPG, tiling cleanly with a documented normal direction. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, working across rustic game environments and aged-timber architectural visualisation.

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