Hessian 230 presents a coarse brown burlap, its natural weave rough and open like a rustic sack. The maps a fabric shader needs are all supplied — colour, normal, roughness, ambient occlusion and displacement — so the loose weave reads with real texture. Every channel exports at up to 2K in JPG, tiling cleanly with a documented normal direction. It drops into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya, ideal for rustic props in game environments and natural textiles in product renders.

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