Tiles 120 covers a surface in small round penny tiles set close in a fine grout matrix, a look at home in bathrooms and period interiors. The material supplies colour, normal, roughness, ambient occlusion and displacement, so the recessed grout and rounded tile faces read cleanly under light. Every map is exported at up to 2K in JPG, tiling seamlessly with a documented normal direction. Bring it into Blender, Unreal, Unity, Cinema 4D, 3ds Max or Maya for wet rooms, splashbacks and close interior detailing.

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