Dirt gives you a plain patch of dry earth, dusty and softly broken by the small irregularities of untended ground. It ships with colour, normal, roughness, ambient occlusion and displacement, so the surface holds gentle undulation instead of sitting flat. Every channel comes at up to 2K in JPG, tiled cleanly with a documented normal direction. The material works in Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya. It fits fields, trails and the bare ground beneath natural exterior environments.

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