Roof Tiles lays out traditional ceramic roofing in overlapping rows, the durable curved tiles you see on classic rooflines. The maps a shader graph expects all ship — colour, normal, roughness, ambient occlusion and displacement — so the ridges and shadow lines between courses read with real relief. Channels are exported at up to 2K in JPG, tiled seamlessly with a documented normal direction so a large roof never shows a repeat. It runs in Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya. Ideal for architectural visualisation and exterior building shots that need an authentic tiled roof.

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